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The Super Nintendo’s Mode 7 tech was impressive as hell in the early 90s, but all that spinning came at the cost of visual fidelity, with the backgrounds on games like Mario Kart and F-Zero looking like pixellated puke. Two decades on, a mod is trying to clean that up.
Made by DerKoun, HD Mode 7 (for a SNES emulator) “performs Mode 7 transformations (incl. HDMA) at up to 4 times the horizontal and vertical resolution”. The effects are remarkable.
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Look at that! Those spinning maps/backgrounds were a mess, and this mod cleans ‘em right up.
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And it’s not just Nintendo games benefiting. Obviously any game using Mode 7 now looks a lot sharper, like Dragon Quest III:
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This is magic.
You can download and try it out here. Now if you excuse me, I’ve got to track down a copy of Jurassic Park...
As you may know, the SNES has a hi-res graphics mode, which some games use. A game on the SNES Mini actually already uses it, and that's Secret of Mana. What's interesting is if you make your own Secret of Mana .sfrom file, it doesn't display in hi-res and looks blurry as hell, like this image shows:
On the left is how it should look, and the right is how it looks when uploading your own version.
Given how much stuff is controlled in these 42 byte footers and headers, I figure this is probably something there too, but I'm not smart enough to figure out what. So here's me hoping someone else can, because a lot of other awesome games rely on hi-res mode such as Seiken Densetsu 3 and Treasure of the Rudras.